Update Demo 0.1.5
Ghostrider Valley - version 0.1.5
1.Reorganizing the save system
2.Coins and seeds are saved in local storage
3.Google Play internal test version
4.Inserted a "Do" Button
5.Improve the "cross" control system
Know bugs:
Tools in hand may be lost when the game is restarted
First time load without coins: sell the axe
About Cloud Syncronization:
1. My proposal was to organize the entire game system for online saving. However, the instructions and tests with the server (Playfab, Azure Microsoft) have been much more complex than I expected. Cloud synchronization is strategic for the game: multiplayer features, giveaways and others. The proposal is that the game is a gateway to the crypto world, especially for young audiences. It needs to be dynamic, attractive, connected to trends. 2. Because of the difficulty with the cloud, I organized the local save again.
Google Play Test Version:
3.We launched a version for internal testing this week on Google Play. We had the collaboration of our friend @Fosgen. However, the version needs to mature further to an open test for the entire community. The Google store has strict rules regarding cryptocurrencies: the idea is to develop two versions of the game: one with a simulated version of crypto for Google Play and the other with microtransactions outside the Google store.
About controls:
4.When playing on mobile versions, it's bad to have to move your fingers to the central bar to perform tasks, which is why we opted for auxiliary buttons. 5. A limit was set for the advancement of the control joystick, the farmer's step was corrected, making the advancement smoother and facilitating interaction with small objects.
Files
Ghostrider Valley Demo 0.2.3.1 - Update jan24
Farm style game with elements of adventure and craft games.
Status | Released |
Author | LegendMaker |
Genre | Simulation, Adventure |
Tags | Crafting, Farming |
More posts
- Update Demo 0.1.7Nov 23, 2023
- Update Demo 0.1.6Nov 19, 2023
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